Hikaru no Go, Vol. 10 (Paperback)
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!
The main round of the pro test has begun. Everyone's feeling the pressure, no one more so than Hikaru's friend Isumi, who has failed the test twice before. Fighting off his feelings of self-doubt, Isumi faces his next opponent, who turns out to be Hikaru. But a careless mistake lands the pair in an awkward position!
The main round of the pro test has begun. Everyone's feeling the pressure, no one more so than Hikaru's friend Isumi, who has failed the test twice before. Fighting off his feelings of self-doubt, Isumi faces his next opponent, who turns out to be Hikaru. But a careless mistake lands the pair in an awkward position!
Takeshi Obata was born in 1969 in Niigata, Japan, and first achieved international recognition as the artist of the wildly popular Shonen Jump title Hikaru no Go, which won the 2003 Tezuka Osamu Cultural Prize: Shinsei "New Hope" Award and the 2000 Shogakukan Manga Award. He went on to illustrate the smash hit Death Note as well as the hugely successful manga Bakuman and All You Need Is Kill.